Thursday, April 22, 2010
After years of working to get Apple Inc.'s iPhone to support Flash software, Adobe Systems Inc. has thrown in the towel, according to a blog posting made Tuesday (April 20).
Mike Chambers, principal product manager for developer relations for Adobe AIR, wrote in the posting that Apple recently revised its iPhone developer program license to restrict developers from using several technologies, including Adobe's Flash Cs5.
Chambers wrote that Adobe will still be shipping the ability to target the iPhone and iPad in Flash CS5, but said the company is not planning to make any additional investments in that feature.
"The primary goal of Flash has always been to enable cross browser, platform and device development," Chambers wrote. "The cool web game that you build can easily be targeted and deployed to multiple platforms and devices. However, this is the exact opposite of what Apple wants."
Lack of support for the popular Adobe flash has been a frequent complaint about the iPhone since the product was introduced. Critics say Apple has resisted supporting Flash because it wants to control the software that runs on its product and Flash—as a development platform—represents a danger to that control.
Chambers wrote that he would shift his mobile focus from iPhone to Android-based devices, particulary Android-based tablets coming out later this year.
"We are at the beginning of a significant change in the industry, and I believe that ultimately open platforms will win out over the type of closed, locked down platform that Apple is trying to create," Chambers wrote.
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